Unsure why this is still an issue on new alpha builds. I understand some of it is related to Post processing V2; however, the current design has made it rather odd to move away from:
Either I can update HDPR to the latest, which then breaks all built in Post processing, or I can update Post processing and hope that it doesnt conflict. Both solutions, though, still cause issue rendering a basic scene.
Being spammed with a message and regressing functionality upon first booting up an alpha/beta in three different builds in a row is slightly odd. This is not the first time this error has been present either.
ArgumentException: RenderTextureDesc graphicsFormat must be a supported GraphicsFormat. R8_SRGB is not supported.
UPDATE: Most of this seemed to be user error: both ssds I used to test apparently are having issues. A new drive worked flawlessly. I expect the file format may be the root cause.
There still is the issue of having to update to the latest HDRP before being able to use the alpha
What is funny, is that I saw your post earlier, but when I tried it, it couldn’t resolve that endpoint. So either it is no longer available or the package manger is doing some really awkward things in the background
Edit:
Ah. I may have left off the registry from my earlier attempt. That may explain the non resolving.
Found a pretty reliable way to generate the moving file failed dialogue. Open project, navigate to a volume setting, add override. Upon adding it will throw the dialogue.