Multiple .exe files for different scenes

One of my scenes is a map editor and I’d love to give users the ability to enter it via separate .exe file (Mostly because it load lots of things the game itself doesn’t need, and vice versa). I know I could give them a choice to do this in main menu, but I’m curious if it’s possible to do it this way.

You could just make multiple builds and change your build settings to have the right scene(s)?