I was wondering would it be possible to have two .exe files in the build directory that both launch the same game, but one of them starts the game with added parameter -vrmode none?
I would like to have the two executables available so users can select between launching in VR or non-VR gameplay.
Is this possible?
I know relative shortcuts are not supported on windows so I can not ship with a shortcut.
How can I ship my game with a VR and non-VR launcher?
A while back I started campaigning to replace the simple display resolution dialog with the capability of creating a launcher sub-application. Like most games have nowadays. So please add your voice!
Second: more immediate solution is to ship your game with
a .bat file which can hold the same logic
a custom .exe written in any language and can launch your game, you can even write it in plain C# and in Visual Studio where your solution can have multiple projects if I remember correctly