Is it possible to define a fog color per camera ?
The reason am asking is because i’m working on a multiplayer game / installation where the users control some small swimming animals.
The animals can swim around just below the water surface or dive down into the deep. To simulate that I simply use the animals y position to fade the back ground color between a light surface color and a very dark bottom color
To simulate the water I use fog, the fog color I set to the same color as the background color, this technique works very well, when using only one camera ( = 1 player).
But I need to make it work with 3 cameras ( one camera = 1 player) and since the 3 cameras will be tracking the players animals, the background color on the different cameras will probably never be same, and that is why I need 3 different fog colors.
Or maybe there is a better way to simulate that you are underwater.
Hope my question makes sense