If I have multiple game objects named 'GameObject in the Hierarchy then how does the FIND function work if you had:
Opponentshoot.transform.parent = GameObject.Find("GameObject").transform;
Which GameObject did it find? The first one?
And would not it behoove the developer to rename the GameObjects at the hierarchy root to different names?
Nope, it only looks at the tag so it would treat each one different.
– FTheCloud