Hey guys!
I to am working on some stuff. Not a game, just a fantasy world where you can explore but I am starting to realized that the island I have now is a bit smaller than I had expected and wanted to know if it is safe to build another island on the same scene or should I create a whole new scene and make another island but bigger?
-B
You can have an entire world with many islands in one scene. Scenes are mostly used to optimize larger games, when different kinds of levels and animations need to take place.
Good luck with your islands
So it wont mess with performance if there is to many objects on the scene, if it is spaced out enough?
Thanks : )
it will, actually. Use a LOD system and optimize your scene to make it run well.
Is there a thread that I could look over to help me make sure I am doing it wright? I had noticed that some of the models I have in my project have a LOD at the end of their names, is that what is best to use?
it’s best to use lods at distance intervals, so the further away you get, the detail decreases. Write a script that gets the distance between the player and the object, then check if its further than x distance away, and if so, substitute in a new prefab with he lower detail.
Might have to search around for a script but thanks for the info : )