I have an ARKit iOS app built on AR Foundation. Since upgrading to Unity 6000.0.23f1, I get a string of errors from the Magic Leap component. (I’m not using Magic Leap, but it’s part of the AR package, and I can’t remove it.)
Any thoughts?
Library/PackageCache/com.unity.xr.magicleap/Runtime/URP/SegmentedDimmer/SegmentedDimmer.cs(250,21): error CS1503: Argument 18: cannot convert from 'UnityEngine.RenderTextureMemoryless' to 'bool'
Library/PackageCache/com.unity.xr.magicleap/Runtime/URP/SegmentedDimmer/SegmentedDimmer.cs(250,51): error CS1503: Argument 19: cannot convert from 'UnityEngine.VRTextureUsage' to 'UnityEngine.RenderTextureMemoryless'
Library/PackageCache/com.unity.xr.magicleap/Runtime/URP/SegmentedDimmer/SegmentedDimmer.cs(250,60): error CS1503: Argument 20: cannot convert from 'string' to 'UnityEngine.VRTextureUsage'