Multiple monitors problem when starting any unity build games (Windows Explorer Freeze)

Hello!

So i got four monitors:

  • Jean JT198x9-1B (1440x900@75HZ) - D-SUB
  • AOC G2460 (1920x1080@144HZ) - DisplayPort
  • AOC LE24K097 (1920x1080@60HZ) - HDMI
  • Cintiq 13HD (1920x1080@60HZ) - HDMI

As you can see it’s very mixed.

AOC G2460 and Cintiq 13HD are connected to my GTX 980.
Jean JT198x9-1B and AOC LE24K097 are connected to my GTX560ti.
All running on Windows 7.

And now to my problem:
In the Unity Editor itself there is no problem and it works flawlessly, but when i build my project and start it, i get a ~15 second freeze.
That means the whole windows explorer freezes and mouse is only moving very laggy.
I found out that when i launch any unity builded game,
it gets caught in a loop reading from the registry and repeats it (loop.txt) more than 20 times or so.

After trying a litte here and there, i found out that it only freezes when my AOC G2460 is connected, so tried connecting it with a D-SUB cable. And it worked!

So why isn’t it working with DisplayPort?

2169122–143518–loop.txt (137 KB)

I have this same issue with Displayport using ASUS VG248QE monitor