Hello there,
I was wondering if there is a non-obvious but easy way to open multiple windows with different prefabs to modify? Think of a window-based workflow like Unreal Engine. The prefab workflow is good, but it would be even better if I was able to open several prefab windows and keep them open during my whole work session, because I often change the same ones a lot. Navigating the project window every time I have to open another prefab in another folder is a productivity killer.
Are there plans? Can anyone think of a simple way to allow modification?
I have been able to create my own editor windows with custom rendering of a single prefab and hacked in gizmos, but it’s missing modification, saving, undo, redo etc. and I wonder if there is an easy way to accomplish this. Thanks in advance!