Multiple reflection probes in scene causing error

When there is more than one reflection probe active in the scene, I receive the following error:

I have 5 reflection probes set up in seperate rooms in an apartment and none of them overlap. Any help is appreciated.

Thanks

It looks like this is an error on our side; one of our internal data types changed alignment, and we aren’t retaining sufficient capacity for two reflection probes. I will note that this only seems to happen in the editor, though; a simulator build doesn’t show the error (for me).

We’ll fix the issue in a future release. At present, the only way around this that I’m aware of would be to change the Renderer reflectionProbeUsage to Simple, which should cause it to only use a single reflection probe.

This might just be because the simulator build isn’t checking the range.