Multiple SampleTexture2D nodes doesn't work in simulator

Hello, we notice that multiple SampleTexture2D nodes works well in editor but not simulator. Is it a known issue or any work around we can do? We are using PolySpatial 0.5.0. Thank you.

Yes, this is a known issue with having multiple instances of the same property (MainTex, here) versus multiple outgoing edges from the same property. We have a fix in the pipeline for the next release, but for now you can work around it by having only one instance of the MainTex property node and connecting it to both Sample Texture 2D nodes.

Thanks. It works.

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