Hello People,
We are going to develop a simulator that has to make use of several displays to display camera’s.
The system i made of:
2 screen for the main camera displays (screens divided in multiple sections)
2 screen for radar use
1 screen to control the camera’s
The 3D stuff is displayed on 2 large screens, but it must be possible to display a camera on a radar screen.
So that means 4 displays has to run as 3d screen or can we make something that sends render textures with sockets to a other application (that would mean 2 screens for 3D display)…?
Now the problem is the use of 5 monitors. I have been looking for a solution but it’s hard.
we could get another computer and use that for the control display, but that still leaves us with 4 monitors.
We have the resources to invest in this subject (our selfs or other parties). any advice is very welcome!
Best regards,
Martijn