Multiple sounds from the same object HELP!

Hey there

When my character falls into the water and respawns he hits a collider that triggers a sound to play. If this happens a lot which it might I want it to play 3 different sounds each time they fall into the water that don’t play at the same time. At the moment my script looks like this:

var Sound : AudioClip;

private var hasPlayed = false;

function OnTriggerEnter(){
if(!hasPlayed){
audio.PlayOneShot(Sound);
hasPlayed = true;
}
}

Does anyone know how I would go about doing this or post a script.
I haven’t seen anyone post something like this before so I think if anyone else is wanting help with a similar situation it would really help them too.

Hoping to hear any ideas or help people have to over come this obstacle.

This is not the right place to post this question…

Sorry, what would be the right place. Kinda new to unity forums

there is a scripting section

thanks sorry about that