Multiple triggers on one object, senses

Hello,

I’m going to make an AI but i want to use multiple OnTriggerEnter functions like one big one going forward for visual awareness one round sphere around the character for smell etc.
but when i do an OnTriggerEnter function the “smell” code runs because of the same OnTriggerEnter function.
Any ideas how to implement this?

-Gijs

Try using multiple GameObjects, each with its own script and own function and don’t use rigidbody on the parent object. It sort of aggregates all child collider events.