We encountered handling multiple Unity documents problem.
Our application allows user to open multiple Unity documents. However, in many cases, this will cause user hard to switch over different Unity documents, and even worse, the computer system will hanged, not operatable. We have to cold down and reboot the computer.
We found this problem more happened on IE7 and Firefox web browser, especially their default setting is open new document with new tap.
When we change the setting to open new document with new window, then, the system performance improve much better. But, when we open up to 5 - 6 Unity document windows, it hangs again.
My testing environment is:
- Acer Aspire 4720G notebook
- Intel Core2 Duo T5450 (1.66GHz, 667MHz FSB, 2MB L2 cache
- 2GB DDR2
- nVidia Geforce 8400M G TurboCache
- 120GB HDD
- Windows Vista Home Basic
- IE7 and Firefox 3.0
I wonder if such low performance and hanging systgem problem caused from Unity engine not designed for handling multiple documents. For example, it may not good at multi-threads processing.
Who has insight knowledge on this?
Sam