Hello guys,
sorry for this “silly” question but for sure it’ will help me to understand the multiplayer world of Unity.
I have these script each attached to a gameobject.
- LoadJS for logging into the scene (it runs a client or 1 server).
- wwwManagerscript for loading up messages coming from the web…and then loading models
- Chat line: it follows the Login script and it conencts a client to the scene and so to the network.
But I was wondering which one of the three plays the role of the SERVER? if they play a role for a Server.
Many thanks.
Giancarlo