Muse Animate bug no menu named 'Muse/New Animate Generator'

Hello, I’m using Unity 6 and wanted to try Muse Animate.
I created a new project in Unity 6000.0.20f and installed the latest version 1.1.0-exp5 through the package manager.
But in the muse tab there is no item to create animation, and if you click in the Explore Muse window, the error "ExecuteMenuItem failed because there is no menu named ‘Muse/New Animate Generator’ appears.
Is this a bug or am I missing something?

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Hi @TNEdition,
It is a bug. I’ve notified the team about it. Thank you for reporting the issue :slight_smile: We will take a look at it.

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Hi @TNEdition,
The team suggested a workaround for this issue. This happens when the project has Sentis v2.0+
The workaround would be to downgrade the version of the Sentis package.

To do that, open a windows explorer window at the root of the project. (You can also right click in the Project window and select “Show in Explorer”). Navigate to Packages/manifest.json. In the dependencies section, add "com.unity.sentis": "1.6.0-pre.1" and go back to Unity. Verify in the Package Manager that this version is installed. If it’s not the case, you might need to remove Muse Animate and add it again. Let me know if it works.

The team will release a new version soon that supports Sentis 2.0+. I’ll let you know when it’s released.
Have a wonderful day :blush:

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Thanks for your reply. This solved the problem!

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