Muse Chat doesn't work in editor

Now that Muse Chat is no longer available through the web I’ve installed Muse Chat 1.0.0-pre.15 & Muse Chat 1.1.1-pre.1 and neither work. I have a paid subscription which is hooked up correctly in the project settings.
I can neither ask questions or look at historical answers.
When I click submit a question the windows goes black. When I resize the window the content reappears, but it just hangs on getting the answer. An exception is reported to the console:

NullReferenceException: Object reference not set to an instance of an object
Unity.Muse.AppUI.UI.LocalizedTextElement.OnTableFound (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:221)
Unity.Muse.AppUI.UI.LocalizedTextElement.UpdateTextWithCurrentLocale () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:202)
Unity.Muse.AppUI.UI.LocalizedTextElement.OnLangContextChanged (Unity.Muse.AppUI.UI.ContextChangedEvent`1[T] evt) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:133)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__SendContextChangedEventLocal|0 () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:545)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__OnAttached|1 (UnityEngine.UIElements.AttachToPanelEvent attachToPanelEvent) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:551)
UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase evt) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetAndDefaultPhase (UnityEngine.UIElements.EventBase evt) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement.HasChangedPanel (UnityEngine.UIElements.BaseVisualElementPanel prevPanel) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement.SetPanel (UnityEngine.UIElements.BaseVisualElementPanel p) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement+Hierarchy.SetParent (UnityEngine.UIElements.VisualElement value) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement+Hierarchy.Insert (System.Int32 index, UnityEngine.UIElements.VisualElement child) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement+Hierarchy.Add (UnityEngine.UIElements.VisualElement child) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
UnityEngine.UIElements.VisualElement.Add (UnityEngine.UIElements.VisualElement child) (at <a0f48008d3514033961b6cfbfec6a87c>:0)
Unity.Muse.Chat.ChatElementWrapper.SetupChatElement (Unity.Muse.Chat.ChatElementBase& element, Unity.Muse.Chat.MuseMessage message, System.Boolean hideIfEmpty) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Window/ChatElementWrapper.cs:60)
Unity.Muse.Chat.ChatElementWrapper.SetData (System.Int32 index, System.Object data, System.Boolean isSelected) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Window/ChatElementWrapper.cs:42)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].ContinueUpdateElements () (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/UI/Utils/AdaptiveListView.cs:383)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].DoRefreshList (System.Boolean fullRefresh) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/UI/Utils/AdaptiveListView.cs:188)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].AddData (TD message) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/UI/Utils/AdaptiveListView.cs:135)
Unity.Muse.Chat.MuseConversationPanel.UpdateOrChangeChatMessage (Unity.Muse.Chat.MuseMessage message) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Window/MuseConversationPanel.cs:124)
Unity.Muse.Chat.MuseConversationPanel.UpdateData (Unity.Muse.Chat.MuseChatUpdateData data) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Window/MuseConversationPanel.cs:70)
Unity.Muse.Chat.MuseChatView.OnDataChanged (Unity.Muse.Chat.MuseChatUpdateData data) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Window/MuseChatView.cs:521)
Unity.Muse.Chat.MuseEditorDriver.ProcessQueuedUpdates () (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Scripts/MuseEditorDriver.cs:891)
Unity.Muse.Chat.MuseEditorDriver.ExecuteUpdateImmediate (Unity.Muse.Chat.MuseChatUpdateData entry) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Scripts/MuseEditorDriver.cs:884)
Unity.Muse.Chat.MuseEditorDriver.AddIncompleteMessage (System.String text, System.String role, System.Boolean musing, System.Boolean sendUpdate) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Scripts/MuseEditorDriver.cs:342)
Unity.Muse.Chat.MuseEditorDriver.ProcessPrompt (System.String prompt) (at ./Library/PackageCache/com.unity.muse.chat@1.0.0-pre.15/Editor/Scripts/MuseEditorDriver.cs:496)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <9ae153a4144543aca4f16814b7ce3264>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <9ae153a4144543aca4f16814b7ce3264>:0)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <9ae153a4144543aca4f16814b7ce3264>:0)

Hi! What is the Unity version you are using?

Unity 2022.3.40f1

It is happening across three different computers with the same project.

Thanks, it happened to be a conflict with projects using the package com.unity.localization
We’re working on a fix. You could try to use Muse Chat in a project without the localization package, to make sure it works fine with your account in the meantime.