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how did you get the speakers to pulse to the particular drum?
Using Spectrum’s Average.
Wow,this is so cool. I try to do something like you do with the cubes, but the results weren’t as accurate as you are. Can you give me some hint? Btw, do u use pre-build music or search the device’s file system to load audio files?
Load the spectrum’s data in the run-time from the audio listener.
Thanks for replying. But can you be more specific? Like how do u deal with the calculation thing or what algorithm u use? I already can load the spectrum, but have no idea about how to do with these datas.