i was wondering if it were possible to play and stop soundtracks that are on the phone through unity3d (not imported inside the assets folder in untiy3d).
Idea was to let the user make a playlist of tracks he/she wanted via untiy3d and could pause, skip, play his/her soundtracks on the playlist.(ofcourse they would have to be in a music folder or something like that, so it’ll read all the tracks inside that)
Why directly through the phone you may ask?
having a verity of background music soundtracks takes up too much memory when building out an apk/ipa