Hi, everybidy.
Could you please tell me if there is a way in Unity to mute all the sounds during game play. Currently I found a way to mute the sounds of a particular game object by setting audio.mute = true. The problem is that this does not affect the other game objects. So is there any global setting which will affect all game objects that I can use runtime?
Is there a way to access in script the AudioManager which seems to be available only in edit mode?
Thank you in advance.