Hi Guys
Like the Title says I am doing a 2D Platformer Game. Right now I am creating in Photoshop my Characters and stuff. I created some Backgrounds which I hand draw on paper. But for some reason I am not very happy with my scanned Backgrounds and wanna create InGame Backgrounds.
I am a bit lost in the Asset Jungle and which Asset works with which. I have only so far 2 Months of Unity Experience and did some tutorials but only bring minimal c# knowledge. Not easy if I have to warm up my Photoshop, Illustrator and also Unity plus Programming knowledge.
What my Game need to have look like:
Very Important:
Endless Sidescrolling
Easy Menu System
Multiple Levels
Several Characters to choose from
Different Characters with different Attributes like Endurance, Jumping Strength, etc.
In-App Purchases
Probably Ads
Cool if Possible:
Share your Level Progress on a Leaderboard for Example
Share your Progress in Twitter/Facebook
What Assets I have:
Playmaker
Tidy Tile Manager
Master Audio: AAA Sound Solution
Which Assets I may consider to buy to achieve my Goal:
2D Toolkit
2D Toolkit UI Extensins
NGUI
Unibill
Simple IAP Extensions
What Plugins I really need:
Here comes your Part! Please help me out here.
I need plugins based on those I have to create my Backgrounds, In-App Purchases, Menu System.
I know Playmaker can do alot, but I don’t know how much! I have my own Vector based Platforms but need to connect everything together. I know for example that Playmaker won’t make me realize in-app purchases (Like UniBill) or a nice menu system like seen on 2D Toolkit UI Extensions.
Can someone maybe help to choose what I need? Problem is my C# knowledge. Since Playmaker does everything without the need of coding, Assets like NGUI, Unibill will need this knowledge and I don’t want to get dissapointed to how high the programming skills requirements are in order to achieve a nice menu system plus in-app purchases.
Also I wanna create Backgrounds with Playmaker that has to the left and right no end. But on the Top it has and of course on the Ground. How could this be achieved?
I know I have a lot of questions but based on what I want to implement, I need to know which Assets I really need to achieve my Game in the best way. If you know an asset that does something better like I listed from what I do not have, please let me know as well and tell me why. I always need an explanation.
Best Regards and I hope that someone could really help me out in this
NC