My android project has increased 5 MB by upgrading from version 7.9 to 8.3

By updating ironsource to version 8.3 the size of the game has increased by more than 5MB. This is the only change I have made.

Also, is there any way to know how much space the adapters take up?

May I ask how this relates to the Sprite Mask?

I don’t know what you mean by the sprite mask, I think I asked the question in the right forum, I don’t understand why you ask that.

Can you give more information?

You had Sprite-Mask in your tags which placed this post in the 2D product area. It seems it’s been removed now by you or someone else so all is good.

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