“WalkAnimation” is not playing but “Animation played” messeage is coming. Please help with my problem. Thanks
public class BotAI : MonoBehaviour
{
NavMeshAgent navigation;
Animator anim;
Transform target;
void Start()
{
navigation = GetComponent<NavMeshAgent>();
anim = GetComponent<Animator>();
}
void Update()
{
navigation.destination = target.position;
chspeed = (transform.position - lastPosition).magnitude / Time.deltaTime;
lastPosition = transform.position;
if (chspeed >= 1.485f)
{
anim.Play("WalkAnimation");
Debug.Log("Animation played")
}
}
}