I have my first very little tests running on iPad2 but the framerate is maximum 30 fps.
I checked framerate on different vertexcounts:
120 vertices: 30 fps
172.000 vertices: 30 fps
432.000 vertices: 30 fps
540.000 vertices: 28 fps
120 vertices should have 60 fps then.
Any ideas where to fix it?
Thanks!
Hi Cascho01,
Im new to iOS Unity Dev myself,but I believe the FPS is limited to 30FPS in the XCode project. In Classes/AppController.mm if you search for #define kFPS you should be able to change FPS to your desired value.
HTH Pat.
Ah, I will try this soon - thanks!
Yes, change the kFPS to 60 if you think your app will support it. Don’t go any higher as that is the refresh rate of the screen.