the error i get is
RuntimeData is null. Please ensure you have built the correct Player Content.
Addressables - Unable to load runtime data at location UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle1[[UnityEngine.AddressableAssets.Initialization.ResourceManagerRuntimeData, Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].__*__ __*__Exception encountered in operation InitializationOperation, status=Failed, result= : Addressables - Unable to load runtime data at location UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle1[[UnityEngine.AddressableAssets.Initialization.ResourceManagerRuntimeData, Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].
*Exception encountered in operation CompletedOperation, status=Failed, result= : Exception of type ‘UnityEngine.AddressableAssets.InvalidKeyException’ was thrown., Key=Assets/ World/Planets/Triinus/Settings.asset, Type=PlanetSettings*_
i dont understand why it keeps being marked as dirty? i cant find the code that does this. or if it does change, i also not only dont see such change, but i dont see what code is doing it