My c# script wont work and it says identifier expected

I’m trying to make my own game for the first time in my life im doing this and i was trying to get movement in this game.

I wanted movement where the player moved but the camera was fixated in thee room with a tutorial i found on yt and i dont know if i can post the link there so i wont but i was copiyng the code word for word and the guy from the vid and i used visual studio code but for me it was a bit diffrent and the video is a couple of months old i think like 2 or something but anyway i copied everything he showed and now the error

Assets\Scripts\PlayerMovement.cs(40,61): error CS1001: Identifier expected

appears and i dont know how to fix it.

I dont know how to show the code but i think i will just post the code as an answer
can anyone help?
btw im almost 14 and new to coding so i dont really know what to do

the code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerMovement : MonoBehaviour
{
    CustomInput input = null;
    Vector2 moveVector = Vector2.zero;
    
    void Awake()
    {
        input = new CustomInput();
    }
    
    void OnEnable()
    {
        input.Enable();
        input.Player.Movement.performed += OnMovementPerformed;
        input.Player.Movement.canceled += OnMovementCancelled;
    }
    
    void OnDisable()
    {
        input.Disable();
        input.Player.Movement.performed -= OnMovementPerformed;
        input.Player.Movement.cancelled -= OnMovementCancelled;
    }
    
    void FixedUpdate()
    {
        Debug.Log(moveVector);
    }
    
    void OnMovementPerformed(InputAction.CallbackContext value)
    {
        moveVector = value.ReadValue<Vector2>();
    }
    
    void OnMovementCancelled(InputAction.CallbackContext)
    {
        moveVector = Vector2.zero;
    }

}

I would suggest finding a different tutorial, if you’re new to Unity, try doing one of Brackeys tutorials on youtube.
The way its being done in the code you sent looks overly complicated for a beginner and you wouldnt learn much from it.