My camera angle flips and the angle chips to bottom to top under the terrain?

Done a simple movement on a cub I created a simple terrain used the mouse function to create a simple mountain when my player walks on it the camera turns upside down (my games is top down perspective).
I’ve only added a rigidbody with default settings.

Hi Pedram, Welcome to the forum!

Without some more description it’s hard to tell what’s going on, a few screenshots here and there can really help someone else help you out.

A few different things you may want to try:

  • Change the Rigidbody to Is Kinematic
  • Remove any colliders from the camera
  • Go to Edit > Physics and remove collision from the camera and player
  • Use a Raycasted camera system instead
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