My camera does not have as many options as it should

I’m trying to change the output texture of my camera, but it does not have one. What happened?
Its the only camera I have on my scene and it has de “MainCamera” tag.
Below is a camera from a youtube tutorial, and then mine.

I think the tutorial is using URP, and you are using the default render pipeline, that’s why your camera doesn’t offer the same options.
Also, as @logicandchaos said, make sure to use the same Unity version than the one used in the tutorial.

Btw, “Target texture” is the same thing than “Output texture”.