Hello,
Why my camera is rendering the brown plane which is under the green one???
Thanks
[174711-スクリーンショット-2021-01-23-172513.png|174711]
Hello,
Why my camera is rendering the brown plane which is under the green one???
Thanks
[174711-スクリーンショット-2021-01-23-172513.png|174711]
If you are rendering sprites with a SpriteRenderer or are using a MeshRenderer, you can adjust the Sort Layer and Sort Order properties of the parent Renderer class to solve the problem. If the properties are not exposed in the Inspector, you can set them in code.