My character can move with WASD, but it slides and shows no animations

My code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Movement : MonoBehaviour
{
    private Animator _animator;

    public float MaxSpeed = 10;
    // Start is called before the first frame update
    void Start()
    {
        _animator = GetComponent<Animator>();
    }

    // Update is called once per frame
    void Update()
    {
        if (_animator == null) return;

        var x = Input.GetAxis("Horizontal");
        var y = Input.GetAxis("Vertical");

        Move(x, y);

    }

    private void Move(float x, float y)
    {
        _animator.SetFloat("VelX", x);
        _animator.SetFloat("VelY", y);

        transform.position += (Vector3.forward * MaxSpeed) * y * Time.deltaTime;
        transform.position += (Vector3.right * MaxSpeed) * x * Time.deltaTime;
    }
}

What console says when running:

They don’t look like errors, so they don’t really mean anything?

Are you sure your string names for the animator are correct?

What do you mean exactly? I didn’t have any errors while compiling.

You won’t until it tries to run it, even then you will get a warning. Are you sure the animator contains floats for “VelX” and “VelY”?

Basically yes, well at least I think soo, I uploaded the picture just in case if I determined it right.

That screen looks right. Is it possible your animator isn’t getting into that blend tree? If you go up one level on the animator, is the blend tree the first thing your animator goes to?

My option to “Move up” is greyed out

?

Click on “Base Layer” top of the animator graph window

“Go up one level” what does that mean? Anyways I upload pic of the base layer of the animator.

That’s what I was asking. OK, that is set up correctly.

Going back to your earlier screenshots, I just saw that your console window shows 999+ warnings and errors. What are those? (scroll past the first page)