I have added an capsule collider to one of my models. I have added a rigidbody to my character. After rotating and translating my model. the model hangs in the air as shown in images below.
I think it is due to the capsule colloider. Does capsule collider not adjust automatically after changing the parts of the model( like animating the model . Is it fixed collider which does not change after animating the model?
How to fix this problem