So my character in my game keeps clipping through the colliders I have set up ive tried everything from placing my character at a higher height to see if the colliders were in each other to deleting my rigidbody since i have a character controller and nothing works please help.
Did you make sure the collider which you want your character to collide with has a dynamic RB ?
so im using a cube as my terrain as it just makes it easier for me to test on and it uses the box collider and I cant turn on a dynamic rb for this
I’m pretty beginner to Unity but I know that one of the colliders needs a dynamic RB to actually create a collision (if you dont plan creating the collision on script).
Maybe try adding a dynamic RB to your terrain then freezing all of its axes.
How are you moving the character?