My character keeps clipping through the colliders

So my character in my game keeps clipping through the colliders I have set up ive tried everything from placing my character at a higher height to see if the colliders were in each other to deleting my rigidbody since i have a character controller and nothing works please help.

Did you make sure the collider which you want your character to collide with has a dynamic RB ?

so im using a cube as my terrain as it just makes it easier for me to test on and it uses the box collider and I cant turn on a dynamic rb for this

I’m pretty beginner to Unity but I know that one of the colliders needs a dynamic RB to actually create a collision (if you dont plan creating the collision on script).

Maybe try adding a dynamic RB to your terrain then freezing all of its axes.

How are you moving the character?