I originally turned Cloud Build on to experiment, but it didn’t work, so I turned it off, however I keep getting this email:
“‘RecruiterV2’ (Default WebGL) #15 failed to build for Web GL!”
& then a list of errors. In my project it says that it’s off, so I can’t figure out why it keeps building it. Any advice?
Interesting - as far as I can tell from my end, it should not be saying that Cloud Build is off. I’ve disabled auto-build for that project for the moment though which should resolve your issue and I’ll log a ticket to further investigate what’s going on here.
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