Any solves? I USE GLOW FOR THIS GAME!!!
void Flip()
{
Vector3 theScale = transform.localScale;
theScale.x *= -1;
transform.localScale = theScale;
}
Any solves? I USE GLOW FOR THIS GAME!!!
void Flip()
{
Vector3 theScale = transform.localScale;
theScale.x *= -1;
transform.localScale = theScale;
}
Done. Just download a shader(two sided) and WOW and drag and drop on your “shader”. Working.