I just want to show you the “recoil” I created in Unity3D.
That looked very odd.
You do realize Unity has this feature built in?
Why my recoil look odd?
And I didn’t know they released that…
But I didn’t use any script to do this.
My recoil works on Animations with Rigidbody…
It looked odd because it looks horribly unrealistic.
And if you use what I linked above you will get a much better result very easily.
Ok. I will try to do it like that in the link.
wut?