Hello there,
A couple days ago I finished my first ever android game. I would be appreciated If You could share Your opinion about it. It would be great to know what should be done better. It would help me avoid making these mistakes in future projects and develop better products. Thank You in advance
https://play.google.com/store/apps/details?id=com.ViennieGames.DungeonEscape
Some fun graphics, I like the sounds they remind me of runescape but im playing a platformer, nice.
I encountered a small issue where I was stood on the spike but when not moving it would take no health. I cant escape… but im also not dying either.
Maybe a pause button instead of quit game.
Pause button can make a button appear to then quit game or continue.
An easyway to do this is
Time.timeScale = 0;
pauseBtn.SetActive(false)
resumeBtn.SetActive(true)
quitBtn.SetActive(true);
and to play simply reverse.
Time.timeScale = 1;
pauseBtn.SetActive(true)
resumeBtn.SetActive(false)
quitBtn.SetActive(false);
Please give me some feedback on my first Android game!
Thank You for checking my first game.
I already made another one and when I look at my older project I see that many things should have been done in a different way. I will fix the issues when I have some free time.
I see that You are looking for feedback too. I will download Your game and let You know what I think about it