Okay, so this is a video of my first ever game, that will be on the iPhone, called, MountainRunner.
Video:
So it isn’t finished yet, but I thought I would show you anyway. So please be honest and tell me what you think. If you can help me that’d be great! All i need left is the levels finished, and also, making the game come to a different scene, when the character falls into the water. (You’ll know what I am talking about if you see the video) So thank you! :lol: :lol: :roll: :roll: :x :shock: :shock: :o :lol: :lol: :roll:
I think it’s a little odd that one can make a few mountains and drop the fps prefab into a scene, add at timer and some water and call it a game. This must have taken you what…five minutes to drag and drop all of those into your scene?
Not really, it’s that in real basic form, but I also had to sculpt all the mountains, and texture them. Each one takes like 20 minutes. Then finiding the timer script took a couple days, and the menu’s were just annoying! But you know, it started as a test. My brother found out how to make cool mountains, when we were just playing around, and that’s how I got the idea.
everyone else, thank you very much. I really need it to go to a different menu (which i made) when the first person prefab hits the water. I have found a few scripts, but they don’t work! Any help, ideas?
Not really, it’s that in real basic form, but I also had to sculpt all the mountains, and texture them. Each one takes like 20 minutes. Then finiding the timer script took a couple days, and the menu’s were just annoying! But you know, it started as a test. My brother found out how to make cool mountains, when we were just playing around, and that’s how I got the idea.
everyone else, thank you very much. I really need it to go to a different menu (which i made) when the first person prefab hits the water. I have found a few scripts, but they don’t work! Any help, ideas?
Thank you everyone!!! I mean, I don’t want it to be amazing graphics, and make it a hit xbox 360 game, I just want it simple, but fun. Also, that’sonly level 1! It’s a little too easy, I could show you another level, showing that it isn’t like that! Maybe I will later on, but thanks for everything!
Okay, I got a vid of level 2!! Such a fail. I lose my own game! This is real!!! Here’s the vid. It’s a harder level. http://www.youtube.com/watch?v=_2Po2aLF8hg No matter how much I try to remember this level, I can never get it!I think I will make it have more time! =P Thanks guys!
I’m sorry if I sounded rude. But if it takes him a couple of days to find and implement a timer script, then he’s not taking the best possible route to learn how to program or make games.
Instead of encouraging him to waste more time on this game, better advice should be given. I would say put this project behind you and really start learning the basics.
I haven’t read every page of the tutorial, but it seems like a good basis to get started on.
Also suggest Alec Holowka’s Unity video tutorials:
But to help you a bit- A very simple way to make stuff happen when the player hits the water is to make the water a trigger. Don’t forget to give it a collider, and a tag. the code below assumes the tag is Water.
function OnTriggerEnter(other:Collider){
if (other.gameObject.tag == "Water"){
//whatever you want to happen
//such as Application.LoadLevel("levelnamehere");
}
}
put that on the player and whatever code you want to execute when he hits the water. if this is a bit over your head, which I believe it may be, then read up those tutorials I linked.
thinking about something instead of the water, since why would he go into the water? Dehydration OR SOMETHING, AND YOU LOSE IF YOU DON’T GET IN THE WATER quick enough. IDK!