My First Game "Sphere Jump!"

Hey, I am about halfway done with my first Unity game, “Sphere Jump!”. You can play this game here: http://sjjgames.blogspot.com/p/games.html

There are no instructions yet in game, so here they are.
W,S,A,D or arrow keys to move
space to jump
win each level by touching the platform below the glowing particles
a blue glowing sphere is an extra life and a red glowing sphere slows down time by half.

It only has 9 levels so far, and I plan on making at least 20 before posting it to Kongregate.com.

Tell me what you think!! :wink:

PICTURES

It would be great if there are some screenshots.

Ok, I’ll post some in a minute.

Not bad cuz this is great for the first time in game development. This makes me remember my first ever project which related to sphere and move around. :smile:

The “failed” screen looks very nice, but the ball doesn’t roll like a proper ball would. The jumping doesn’t feel quite right either.

I don’t see whats wrong with the jumping… I am planning on making the ball roll when the arrow keys are pressed.

There’s nothing wrong with the jumping, it just feel’s floaty

For a first game it’s not too bad man!
The Gameplay reminded me of MonkeyBall. A few constructive tips: I’d make the sphere go forward with Up arrow, and rotate with left right, rather then going left / right. With that, use a little camera script to keep the cam hovering behind the sphere.

Graphicly; your sphere seems to rotate when going left and right, but it doesn’t seem to roll when going forward.
Take a look at how to build skyboxes, you could use them some cool backgrounds

Succes finishing the game! How long have you been developing?

Ow, and try to add a blobshadow to the sphere, that way players can see when they are grounded or not…

I have been developing this game for about 2 weeks. And about your blobshadow suggestion - Don’t you need unity pro to create shadows???

Not for blobshadows! Look op projectors or look at the Car Tutorial.