Hi folks, I have uploaded a video preview of my first Unity3D game currently in development for the iPad.
The game is a solo project from me built on Unity 3 beta 7 and is a space trading / combat / exploration game.
In the video you can see some combat gameplay and stress tests with up to 80 enemies in battle at one point and also some standard gameplay, trading and planet scanning etc.
View the video here!
If this interests you in any way please check out my website in signature for more information or follow @quickfingerz on twitter.
comments and criticism more than welcome 
Thankyou for taking the time to watch!
Much love
omg…! impressive… like too much, really adictive, is a new concept of spaceshoot games, love the “rpg” style mode to select gun, congratulations!
it looks very nice i think 
It looks ace, can’t wait to play
Will there be different ship types/customisation options?
this looks great, I love space games. seems to fit the ipad really well
thankyou! appreciate the nice coments
There are currently 23 different ships in the game and 16 weapons. Each ship has different amount of weapon bays and can use any combination of weapons that will fit. On top of that they have equipment bays which hold upgrade modules for added customization 
Looks good,
but because of the space I find it hard to see the ship’s actually moving, I see it, but not very clear.
(of what I saw on the vid)
Still, I do like the controls, very futuristic!
Keep on going I’d say!
greets
-Stephan
What chance do we humans have to compete on the iOS market against robot game developers?! The game looks good, always had the idea of maybe doing an elite game someday (as other projects are finished so basically never) but won’t be able to get something as H.Q. as this I’m afraid. Doesn’t help I totally lack any sense of modelling and can’t thus make looking anything good without help of others :-(.
Nice preview:) Looking forward to see more of this brilliant work.