Its a simple platform game, still in the work, so far only me and my GF have played it and I can really use some feedback from other people.
please note, this is a very “alpahish” version, there is no Menu, no GUI, only 6 working levels (I plan to do 10).
please keep that in mind…
How to play:
Use arrow keys in order to left and right.
Use Z to jump and X to shoot. The game also fully supports Xbox 360 controller. The goal is to get the the “winning cube”.
I’m actually surprised, I was expecting a very basic platformer but there are some very interesting features! I specially like the “pickable” extra jump.
OK, suggestions. The collider for the laser seem thicker than the laser, I would make it smaller even if it’s not off, what matters is how it feels for the player.
When the player model slides against walls or the side of platforms there seems to be some kind of friction. This is bad for platforming because we tend to push against the wall/platform we are trying to get on top while jumping and holding right/left, with friction, however, the player can’t mantle up the platform like expected.
This may be something you already know and it’s on the to do list but in some levels it’s not clear where to go. The first level I didn’t know I had to go right. ok, it took me only seconds to figure it out, but visual clues wouldn’t hurt.