My first unity game (very original title, i know...)

Hallo everyone,
I am not very good with text… or programming :wink: but in short… here is my very first “almost finished” game!
Link: Hexmos by mortto
(its a puzzle games where you have to align tile symbols to all the neighbours match)

I did some other prototypes in the past, but was never happy enough with an idea in order to finish it… and this project was no different, but this time I thought I will finish it no matter what so I have at least finished “something” :slight_smile:

In the menu only the play button works and difficulty settings are missing, but I thought ill share it anyway since it shows the concept of the game good enough to get a feeling for it.

Let me know if you have some improvement ideas // suggestions and or questions about my experience with my first game, ill be happy to answer them!
One thing I can tell you upfront, making a working prototype is like 20% of the actual work… finishing something is a lot more harder then I imagined before… I am not even done yet…

Thanks for testing and looking forward to your feedback!

2 Likes

comn guys… show some mercy… I am kinda prod of this game and would really love some feedback, even if its negative! :wink:

Looks awesome and minimalistic!

Seems kinda difficult to get the hang of it. Maby you should include some tutorials and/or documentation to get new players started. Also sometimes the pieces wont snap to the place where I move them, takes some tries until I can finally get to swap a piece with another. The artwork is awsome, keep up the good work but it’s far from finished.

@EpicDuque yeah that was already sugested and I am working on it. First I wanted to make a small levels with jsut 3 tiles to teach ppl, but now I think that a small Gif animation with 3 tiles will explain the goal good enough… but its in working!
And the bug… well… no idea what it does that. I know it does sometimes, but didnt find a reason why. I guess my code is not very good and probably slow and thats cousing it, but yeah… its a bug and I know about it, just didnt found the problem yet ^^

@hippocoder Thanks :smile:

looks nice

Keep it up!

A small update.
I just setup the hardest difficulty to test how easy//hard it is to solve the puzzle that way.
The game has 2 more stones and some more variations… like its possible now to have all the tiles but 1 to fit to each other, if that happens to you, its not a bug… its by design, just try some other combination :wink:
The link is still the same.

I’ve got to say this is like 1000 times better than my first game :o

Heh… thanks! :slight_smile: but to be fair, its still a very messy prototype on the inside… its just with a few textures on the outside to make it look a bit better ^^