My game in unity is getting a shader error which never happened before to me

My game in unity is getting a shader error which never happened before to me.

The first error:

ArgumentException: Kernel 'KEyeHistogramClear' not found.

UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at ./Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Utils/LogHistogram.cs:25)
UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) (at ./Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs:1248)
UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at ./Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs:1085)
UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () (at ./Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs:693)
UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () (at ./Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs:487)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

The second error:

Kernel 'KEyeHistogramClear' not found
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

The Version is 2022.3.10f1 and i am not using any custom shaders i am using post processing . I have tried restarting unity also reinstalling post processing but nothing worked. Theses error’s came just today after i uploaded my game i saw that the main menu wasn’t loading so i got on unity editor to fix the problem but in there theses error started poping up