My game runs slower after updating my Android table from 6.0.1 to 7.01 (Samsung SM-T550)

Hello,

My game had stable 60 FPS on Tablet with Android 6.01. After I updated Android on my Tablet to 7.0.1 my game works only with 50 FPS.
Performance profiling doesn’t show any problems. Most of the time it renders the scene.
Are there some known issues after migrating from Andoird 6 to 7?
Is there some other way to find out what is going on?

Profiler screenshot:

Thanks.

The problem was solved by enabling “Multithreaded Rendering” option. Now the game works stable with 60FPS.
Profiling looks a little bit different. Method “EarlyUpdate.PresentBeforeUpdate” now takes 0% instead of 13%. Thus “Camera.render” takes akmost 70%.