Hay guy’s this is the 3rd time ive updated, so not all comments are up to scratch now.
so what ive got so far, a few enemy’s hopefully they work all fine for you. there will be alot more updates but this is as far as the gameplay goes on the demo, i don’t want to give away the whole game, which i basically just have. so here is the link, more info underneath.
p.s(please tell me of ANY glitches in game and any suggestions will be taken on board.)
Impotentfor some reason sometimes after the first load the robots wont attack you, “apparently”, if this does happen just reload the game and wolla!
Ok so i have got bullet hole decals but removed them until i figure out tagging system.
the spinning doors WILL be changed and not glitchy.
Ai will be worked on as well as adding a few more enemy’s possible up to 3 or 4.
The gun will be remodelled, along with that pathetic hand/arm.
sounds will be re polished, sorry if some of them sound a bit “off” i made a few on my own :S.
and a few textures and items will be fixed and re-modeled, hope you enjoy ;D
Amazing looking decals, and love the lighting effects on the gun as you move around. You might want to lock the door which has nothing connected to it … fell out of the world … d’oh.
Also when blasting at the first door, the decal was stuck in mid air, I could open the door and the bullet hole would stay there. With all the other doors, no decals were printed.
What are you planning to do with this? love the interior models and stuff
HAY! yea the decal im waiting for a reply on, im only going to get it to spawn on walls and ec.
the door with the red keycard WILL" be locked and you will have to find the key basicly, havent got that far, thanks for the reply
If you want to make the weapon not go through walls, setup a second camera (as child of the main one) and set it to render the weps only. That way the main will render the world, and the wep camera only the weps ontop of everything else.
How many hours are you into it? Nice start. I enjoyed the gun’s glow and sound effects. The main glitch I noticed was the gun going through the walls and door. Will keep an eye out for your next update.
it’s really cool so far … im assuming you will fix the mouse click shoot thing ? like lock the mouse inside the game so we don’t go clicking other things on the computer … nice sci fi game ! good effects with the doors there changing colors and key cards … im looking forward to playing this one too when its done !
hay Nemoris, thanks for your feedback, i will take a look at the gun sounds asap. Ive updated the game so anyone who has already been here please check it out again.
Definitely need the mouse to lock to the center of the screen,
unnecessary work trying to get back on the screen before you get shot.
But, other than that not bad.
Looking better. I like the new kill effects for the enemy robots. However, their rollers/feet seem to fall through the floor sometimes, especially in the hallway past the locked door. Also, the player rotates too fast.