Something is going wrong. I don’t know what to do. Every time I try to run my game it keeps saying
Extension C:/Users/tonyj/Desktop/2019.2.3f1/Editor/Data/PlaybackEngines/Facebook/SDK/7.9.4/FacebookNamedPipeClient.dll was not registered, that means it relies on default UnityExtensions settings, please register extension and apply necessary settings for it in the callback.
And also I see…
I already checked all the code and Visual Studio itself says it’s all correct. What do I do?