My game wont run and my code is correct

Something is going wrong. I don’t know what to do. Every time I try to run my game it keeps saying

Extension C:/Users/tonyj/Desktop/2019.2.3f1/Editor/Data/PlaybackEngines/Facebook/SDK/7.9.4/FacebookNamedPipeClient.dll was not registered, that means it relies on default UnityExtensions settings, please register extension and apply necessary settings for it in the callback.

And also I see…
157540-my-problem.png

I already checked all the code and Visual Studio itself says it’s all correct. What do I do?

If you’re 100% sure that there are no compiler errors, you can fix this problem by removing those components, and reattaching them.


If you change the directory or delete/readd scripts it does this sometimes. Just remove those broken components from the gameobject, and drag the script back from the project