my gameobject not falling to the ground.

I attach to my gameobject the rigibody component, the gravity is enable, my gameobject have collider but when I start the game my gameobject not falling to the ground. What is the problem?

look at constraint if position.y is disable perhaps

ensure you are moving your GameObject by rigidbody.AddForce, if can’t, call rigidbody.WakeUp when transform changes.