i am developing my new game and i changing game object position every frame. İ am running in unity and everything is good. But i am building and running in my iPhone speed is slower than the unity. it is working but some intermittent. Maybe Update function in my iPhone less working than unity ? or What is problem ?
Are you using FixedUpdate or just Update for your movement? If you are using Update you should multiply the distance by Time.deltaTime to adjust for the different frame execution time on iOS and Editor.
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i am using time.deltatime and i solved speed problem Thanks .but i have intermittent problem. Game in my iPhone game objects are vibrating but the unity are so good.