My game's screen shrinks to a corner in iPhone 4, maybe retina display related problem

Hi.

The game looks perfect in iPhone, iPod touch of third generation or previous and in an iPad ( with small graphics of course)

But in two iPhone 4 the first scene shrinks to a corner ( with Unity's dark blue background around it) and it's unplayable.

I'm pretty sure it has something to do with the Retina display, maybe it's using my 320*480 assets like they were 640*960 assets.

I'm not planning to give support for retina display, how can I deactivate it ?, trough Unity or XCode ?

Thanks for any suggestions.

2 Answers

2

Changed the default resolution to "small and medium" and solved the problem. Kinda of weird.

Hey Where did you changed the "small and medium" resolution? In unity or Xcode??

Not weird as the setting means that are providing low res graphics. These will be stretched on the iPhone 4 which has more resolution. If you select HD then your graphics should match resolution. See also: http://servehermans.blogspot.com/2011/02/unity-gui-is-too-small-on-iphone-4.html