My iPhone application is getting crash

hi friends.
i have successfully integrate the openFeint 2.8i in my iPhone game. but if i open the dashboard in my game and after that i am getting this error

“Error from Debugger: mi_cmd_stack_list_frames: Not enough frames in stack”

and also my application is stopped working.
and also i am getting this warning messages

“OFSocialNotificationService” may not respond to ‘+sendWithText’
“OFSocialNotificationService” may not respond to ‘+sendWithText:imageNamed’
‘OpenFeint’ may not respond to ‘+applicationDidBecomeActive’
‘OpenFeint’ may not respond to ‘+applicationWillResignActive’

Can any one please help me. The project is going to be released very soon.
Thanks in Advance
Raja

I don’t have an answer for the dashboard error, but I figured out how to fix the “OFSocialNotificationService” warnings (and subsequent crash if you try to call OpenFeint.SendSocialNotification())

In Xcode change the SendSocialNotification section in AppController+OpenFeint.mm to this:

	// SendSocialNotification //
	else if(OF_CMD(@"SendSocialNotification"))
	{
		NSMutableString * emptyString = [[NSMutableString alloc] initWithString:@""];
		// Send the social notification.
		if([[args objectAtIndex:2] isEqualToString:ofNoCommand])
		{
			[OFSocialNotificationApi sendWithPrepopulatedText:[args objectAtIndex:1] originalMessage:emptyString imageNamed:emptyString];
		}
		else
		{
			[OFSocialNotificationApi sendWithPrepopulatedText:[args objectAtIndex:1] originalMessage:emptyString imageNamed:[args objectAtIndex:2]];
		}
	}

And make sure to add this line to the top:

#import "OFSocialNotificationApi.h"

radishan thank you so much you just solved my problem. For some reason it is so hard to get this to work properly :frowning: